Hextile pathfinding prototypes (super work in progress)

I've recently been digging into understanding grid-based pathfinding, and implemented a version using a hexagon based grid. I've been playing around with a number of prototypes including one that's sort-of a node connection builder (at the bottom; videos coming soon).

 

 

 

 

 

 

 

 

 

 

 

 

 

Copyright 2018 Alex Munn