I've been playing around with 3D hologram-y UI in Unity. This one involved changing UV coordinates as well as tracking of the selected item in script:



This is a click to move 'map' that I'm playing around with in Unity, not totally sure its function, more of an experiment at the moment. Here's a quick video:


Here's another flavor playing around with Unity NavMeshAgent:


WIP UI and graphic design for Martian Rocket Patrol game prototype:


WIP graphic design ideas for Remote Station prototype:


I started playing around with a holographic pop-up UI for the player:





Icon design exercises:






Copyright 2017 Alex Munn