personal project (work in progress):

This is a super-rough work in progress, playing around with simple grid pathfinding and editing a tile-based scene at runtime. A flower is spawned every few seconds to a random spot, added to list, and the gnome is targeting the items on the list. Next up: he should probably get the closest item, and the animals need systemic interaction (cat scares bird, gnomes scares cat, etc).








Copyright 2018 Alex Munn