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AI + Unity Game Prototypes (personal project) I've dabbled the past year in using genAI art tools to create quick prototypes in Unity. I've made sketches of my ideas as a starting point, then input those as prompts for MeshyAI primarily and a small amount with Scenario AI. These results I then take into Unity. For animations of bipeds I take the meshes into Mixamo for quick rigging and use stock animation. As a game developer with decades of traditional art making experience, I have some hesitation about using these tools. But IMO there is a tremendous potential to do rapid prototyping of game ideas. AND TO BE CLEAR: I do not use AI for any of my other projects.
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