VFX art

Here's a VFX test scene (not gameplay) from my upcoming game: The Barnacle Squad

All animation and VFX by me, most VFX are layers of emitters in Unity, the straight shots use a point to point line renderer, the arched shots are handled with lerps in script.


Here's a different test scene (VFX not gameplay) from a different WIP project. Again, everything except the audio by me:


This one is from my Construction Bots project

Here's a scene I put together in Unity adding VFX and some simple scripting. The bot does collision detection on each road section, triggering the proper jackhammer anims and FX:






Copyright 2024 Alex Munn