Steam Bots (personal project):

I recently rigged up the Steam Bot walker and threw it into a quick Unity level w VFX/SFX.

I finally got a chance to revisit this project recently. Here's the latest version modeled in MayaLT, textured in Photoshop/Maya, and PBR lighting/rendering in Blender/Marmoset (this involved a fair amount to experimenting with PBR values in photoshop, then trying them out in Blender and Maramoset to see the results).

Blender pics:

 

 

 

3D emblems:

 

Marmoset renders:

 

 

 

 

 

 

wireframes/textures:

 

 

 

Early rough models in maya as I was figuring out the shapes:

 

 


Early sketch which evolved in to the more cartoony designs above.




 





 

Copyright 2024 Alex Munn