Steam Bots (personal project): I recently rigged up the Steam Bot walker and threw it into a quick Unity level w VFX/SFX.
I finally got a chance to revisit this project recently. Here's the latest version modeled in MayaLT, textured in Photoshop/Maya, and PBR lighting/rendering in Blender/Marmoset (this involved a fair amount to experimenting with PBR values in photoshop, then trying them out in Blender and Maramoset to see the results). Blender pics:
3D emblems:
Marmoset renders:
wireframes/textures:
Early rough models in maya as I was figuring out the shapes:
Early sketch which evolved in to the more cartoony designs above.
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